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Sabito
(Backpack Item) The Sabito plant is found in the Boari Jungle, but rare in other parts of Magnamund. Its roots, when crushed, can be used to enable the human body to extract oxygen from water by absorbing it through the skin. Anyone that swallows the Sabito root will be able to breathe underwater.
Safekeeping
You may store any item you chose in safekeeping at the Kai Monastery* beginning with Book 5 Shadow on the Sand (see Lone Wolf Club Newsletter #7). There is no limit to the number of items you may store at the monastery, but be sure to note which items you keep there and what kind of item it is (e.g. Backpack, Special Item). Items in safekeeping may be reclaimed at the beginning of a book during the equipment selection process. You cannot access these items during the adventure.
Optionally, you may feel that items left in safekeeping in Book 9: The Cauldron of Fear are not accessable again until the beginning of Book 12: The Masters of Darkness, and that you may not access safekeeping in any way from the end of Book 10: The Dungeons of Torgar until the beginning of Book 12: The Masters of Darkness. A similar case could be made for items left in safekeeping at the beginning of Book 17: The Deathlord of Ixia not being accessable again until the beginning of Book 19: Wolf's Bane.
Lone Wolf Club Newsletter #7 clarifies: "Purely for the sake of accuracy, the term 'safekeeping at the Kai Monastery' in fact means leaving some items with the Elder Magi in Elzian, which features as Lone Wolf's base of operations during the Magnakai Quest."
Shield
(Special Item normally worn slung over the shoulder but carried in the hand during combat). The Shield gives you a 2 point COMBAT SKILL bonus. Optionally, may not be used with two-handed weapons. Realistically, you can only carry one Shield at any given time.
Short Sword
(Weapon carried in the hand)
Silver Bow of Duadon
(Special Item) This is a Special Item not a Weapon (see Book 8: The Jungle of Horrors Section 87). It adds +3 to every number you pick from the Random Number Table when using this Bow to make a shot.
Silver Bracers
(Special Item worn on the body) This Special Item is a type of armour worn on the forearms for protection during combat. The Bracers give you a 2 point COMBAT SKILL and 1 point ENDURANCE bonus. They may be worn in conjunction with all other types of armour.
Silver Helm
(Special Item worn on the head) This Special Item is a type of armour. It is a magical item
which will give you a 2 point COMBAT SKILL bonus. It may be worn in conjunction with all other types of armour except for, obviously, any other Helmets.
Sommerswerd
(Special Item) This legendary Weapon forged by a god-like race and given to the Sommlending is a powerful bane against evil. It grants a +8 COMBAT SKILL bonus when used in combat (see Lone Wolf Club Newsletter Summer Special 1985). Any Discipline bonus due to Weaponskill, Weaponmastery, or Grand Weaponmastery with Swords, Short Swords, or Broadswords is applicable when using the Sommerswerd. The Sommerswerd also absorbs hostile magic used against its bearer, sometimes channeling this energy into a restoration of Lone Wolf's ENDURANCE points, and doubles all damage done to an undead opponent. It enhances the Disciplines of Sixth Sense, Divination, and Telegnosis (see Sections 97 and 242 of Fire on the Water).
Since it is a Special Item and not a Weapon, the Sommerswerd does not count towards your limit of two Weapons (see Lone Wolf Club Newsletter Summer Special 1985).
Spear
(Weapon carried in the hand) This Weapon requires the use of two hands in combat.
Special Items
Special Items are any items which are not Backpack Items, Weapons or currency (e.g. Gold Crowns). In Books 1-7 of the Lone Wolf series, there is no stated maximum on how many Special Items you may carry. From Book 8 onwards, the maximum number you may carry is twelve. You may, if you wish, follow this rule prior to Book 8.
The restricted list of Special Items that can be taken over from the Kai/Magnakai books into the Lone Wolf Grand Master series can be found in The Game Rules section of the Grand Master books.
Sword
(Weapon carried in the hand)