| |
11: The Prisoners of Time
| Pending |
| (er) | 57: | break free of their traces [Is this OK?] [LeRoy McSwain, Jan 2007] |
| (er) | 192: | as if someone nearby were spitting an insect from their mouth -> ...his mouth [LeRoy McSwain, Jan 2007] |
| (er) | 279: | those who you do pass -> those whom you do pass [LeRoy McSwain, Jan 2007] |
| (er) | 347: | You tell him of your fall through the Shadow Gate, your flight from the storm and your encounter with the fierce Khozinda [If arriving from ref. 67, you didn't encounter the khozinda] [LeRoy McSwain, Jan 2007] [SO: Also, serial comma before 'and'] |
| Fixed |
| (er) | Many: | All occurrences of "<rank> or more" with "<rank> or higher" |
| (er) | Many: | on to -> onto (REJECTED: 4 [press on to]; 195, 317 [opens on to]; 240, 272, 331 [latch on to]) (FIXED: 320 [yourself onto]; 12 [tip...onto]; 165 [back onto]; 200 [climb down onto]; 319 [onto the platform]) |
| (er) | The Game Rules: | ENDURANCE points fall to zero -> ENDURANCE points fall to zero or below |
| (er) | Disciplines: | [CL: add "The fact that you are skilled with three weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional weapon to your list."] |
| (er) | Disciplines: | add only 2 extra points to your COMBAT SKILL. -> add only 2 extra points to your COMBAT SKILL. (Psi-surge and Mindblast cannot be used simultaneously.) |
| (er) | Disciplines: | mastery of this skill -> mastery this skill |
| (er) | Disciplines: | your list -> your Weaponmastery Checklist [SO: and link to the Action Chart][Dewi Morgan, August 2008] |
| (er) | Equipment [x9]: | bow -> Bow |
| (er) | Equipment [x7]: | arrow -> arrow |
| (er) | Equipment: | combat, therefore it is strongly -> combat; therefore it is strongly [LeRoy McSwain, Jan 2007] |
| (er) | Equipment: | Weaponmastery with a -> Weaponmastery with |
| (er) | Rules for Combat: | This process of combat continues until ENDURANCE points of either the enemy or Lone Wolf are reduced to zero, ... If the enemy is dead, Lone Wolf proceeds but with his ENDURANCE points reduced. -> This process of combat continues until the ENDURANCE points of either the enemy or Lone Wolf are reduced to zero or below, ... If the enemy is dead, Lone Wolf proceeds but with his ENDURANCE points possibly reduced. |
| (er) | Rules for Combat: | at which point the one with the zero score is declared dead. -> at which point that combatant is declared dead. |
| (er) | 14, 65, 88, 118, 125, 298: | Mentora or more -> Mentora or higher |
| (er) | 17,45, 113, 136, 147, 171, 249, 263, 274, 287, 326: | swordbelt -> sword belt |
| (er) | 17, 21, 45, 59, 72, 92, 105, 108, 113, 135, 141, 147, 158, 171, 184, 200, 249, 263, 271, 273, 281, 287, 294, 296, 322, 326, 339: | bow -> Bow |
| (er) | 17, 19, 21, 32 [x2], 45, 72, 76, 77, 91, 95, 105, 113, 127, 151, 171, 220, 241, 249, 256, 263, 286, 296 [x2], 322, 326, 333, 339: | arrow -> Arrow |
| (er) | 41: | crackling lances, then they -> crackling lances; then they [LeRoy McSwain, Jan 2007] |
| (er) | 43: | Discipline of Divination and Huntmastery -> Disciplines of Divination and Huntmastery [LeRoy McSwain, Jan 2007] |
| (er) | 56: | Come, esteemed warrior, I -> Come, esteemed warrior; I [LeRoy McSwain, Jan 2007] |
| (er) | 63, 150: | en route [foreign] |
| (er) | 83: | new-found -> newfound |
| (er) | 98, 236: | Zhamin plateau -> Zhamin Plateau |
| (er) | 101: | well being -> well-being |
| (er) | 109, 309: | Kai mastery -> Kai Mastery |
| (er) | 155: | clawed paws, then you -> clawed paws. Then you [LeRoy McSwain, Jan 2007] |
| (er) | 194: | imposter -> impostor |
| (er) | 195: | drawbolts -> bolts |
| (er) | 218: | your guide, then simultaneously -> your guide; then simultaneously [LeRoy McSwain, Jan 2007] |
| (er) | 289: | pig-like monster, then he -> pig-like monster; then he [LeRoy McSwain, Jan 2007] |
| (er) | 320: | of thunder, then a -> of thunder; then a [LeRoy McSwain, Jan 2007] |
| (er) | 327: | collosal -> colossal |
| (er) | 332: | feet first -> feet-first [??] |
| (er) | 340: | drawbolt -> bolt |
| (er) | Combat Rules Summary: | Kai Disciplines -> Magnakai Disciplines |
| (er) | Combat Rules Summary: | This is when ENDURANCE points of either character fall to 0. -> This is when ENDURANCE points of either character falls to 0 or below. |
| Fixed (Not Errata) |
| (ne) | The Story So Far: | struck deer in -> struck deep in [LeRoy McSwain, Jan 2007] |
| (ne) | Equipment: | [NM: Do we really need two footnotes saying the same thing? Can't multiple instances point to the same footnote in this case?] |
| (ne) | Improved Disciplines: | is not be able -> is not able [LeRoy McSwain, Jan 2007] |
| (ne) | Improved Disciplines: | Tutelaries lose only 2 points from your COMBAT SKILL -> Tutelaries lose only 2 points from their COMBAT SKILL [LeRoy McSwain, Jan 2007] |
| (ne) | 22: | he panes your blow -> he parries your blow [LeRoy McSwain, Jan 2007] |
| (ne) | 84: | combat. turn -> combat, turn [Neil McGrory Jan 2007] |
| (ne) | Footnotes (Section 34): | Mentora or more -> Mentora or higher |
| (ne) | Footnotes (Section 34): | cf. 298 -> cf. Section 298 |
| (ne) | Footnotes (Sections 62, 95, and 349): | have both Disciplines -> possess both Disciplines [consistency] |
| Rejected |
| (er) | The Story So Far: | shock wave -> shockwave |
| (er) | Improved Disciplines: | is not able -> will not be able [To match the correct wording in Book 8] [LeRoy McSwain, Jan 2007] |
| (er) | Improved Disciplines: | Primates with this skill have...and are able -> Primates with this skill will have...and be able [To match Book 8] [LeRoy McSwain, Jan 2007] |
| (er) | Magnakai Wisdom: | a wise choice enables any player to complete the quest => a wise choice enables all players to complete the quest [to agree with the plural 'their' in the following clause] [LeRoy McSwain, Jan 2007] |
Errata
|
|