Re: Los Misterios de Babilonia - La Saga del Cruzado 4
Publicado: 07-Oct-2025, 19:33
Vamos a comprarle algo a la niña
Foro de debate sobre el Proyecto Aon Español y la web Lobo Solitario Español, así como todo lo relacionado con el mundo de los libro-juegos
https://www.projectaon.org/es/foro3/
sentado no muy lejos del cadáver de la bruja
sentado no muy lejos del montón de polvo gris que fue el cadáver de la bruja
Engaaaaaa, vamos a comprar algo a la niña, me a tocado la patataCaravaneros un poco achispados
Viajeros de caravana un poco achispados
Eso puedes asegurarlo
Qué mal suena eso, mejor 'de su hermanita ciega'.acompañada de una hermanita suya, ciega.
70.‘Come on, little one, get up,’ you say to the girl, helping her to her feet. ‘Dry your tears. What can I do to help you?’ Stunned by your kindness, the girl holds out a handful of pendants hanging from leather cords. "Buy one of my amulets, sir. I don't want charity, I just want to earn enough to feed my sister and my father, who is very ill. Which one do you want? The opal that protects against lightning, the moonstone that brings luck in gambling, or the desert rose that keeps insects away? Unless you want the one that stops hair from growing... so you'll never have to shave again! If you are rich enough, you can buy them for two gold pieces each,' concludes the girl, staring at you hopefully. Do you want to buy one amulet (go to 439) or more than one (go to 342)?
Estoy de acuerdoEl Analandés escribió: ↑08-Oct-2025, 19:03 El ópalo que protege contra los rayos y la rosa del desierto que ahuyenta a los insectos. A lo mejor son útiles y todo.
342.Mark the amulets you have purchased and add them to the list of items in your possession, then remove the corresponding gold coins from your purse. You gently stroke the little girl's hair, and she rewards you with a big smile and warm thanks. With your heart filled with joy for your good deed, you set off again; that girl is perhaps the only pure and honest soul in all of Babylon and... ‘Hey, mate!’ A voice suddenly rings out behind you. ‘I saw your generosity to the little girl!’ And a man with a pointed nose smiles amusedly. "Well done! We need more people like you! I'm her brother, and I come here from time to time to make sure no one treats her badly... You see, you've made the little girl really happy!‘ These words leave you perplexed, but a glance immediately reveals the obvious resemblance between the man and the girl: he is undoubtedly telling the truth. ’Thank you, stranger. You haven't wasted your gold, because my sister deserves every coin she earns, believe me. Can I help you in any way?" You think for a second before speaking: ‘Do you know a wise man named Barsip? I've been told he can be found in these parts.’ The man frowns as he searches his memory, then finally opens his mouth: "Barsip... yes, I've met him a few times, but he's always on the move and you never meet him twice in the same place... The spirit of the game watches over him. You'll have to look further afield, in the heart of this neighbourhood, if you want to find him." With these words, the stranger leaning against a brick wall seems to vanish as if by magic. No doubt there's a secret passage in the wall... In any case, you must continue your exploration, as he advised! Go to 65.
65.The hustle and bustle of the Porta di Sin neighbourhood gradually draws you in. You can see the passion for gambling and alcohol, the excitement and greed on people's faces. Sluttish women chat up passers-by, while here and there acrobats show off their agility. The road you are following forks at the large gate adorned with winged bulls and majestic Babylonian lions. To the right, it leads to a group of gaming rooms where a colourful crowd is bustling about. On the left, the main attraction seems to be an open space where athletes are wrestling, surrounded by other gambling halls. Do you choose the right path (go to 30) or the left path (go to 262)?
a la izquierda, por abrir opcionesel espíritu del juego vela por él
el espíritu del juego corre por sus venas
30.The noisy street stretches out before your eyes, lined with shops, taverns and gaming halls. Everything you have discovered so far leads you to believe that Barsip has the temperament of a gambler. You therefore decide to take a closer look at the entertainment offered by the street. Suddenly, a snippet of conversation reaches your ears: an old Babylonian and a traveller are talking, and you think you hear one word: Barsip! You turn just in time to catch a glimpse of the old man, from whom the other man is taking his leave. He is sitting in front of a mug of beer, munching on a sugared biscuit. You cross the street, bumping into a few passers-by, paying no attention to their complaints, and plant yourself in front of the old man: if necessary, you are willing to use force to get the information you need!
You greet him in a loud voice to drown out the buzz of the crowd. The old man doesn't seem to care about you and continues to stare at his mug. “Hey, sir!” you insist. “You were talking about Barsip! Where can I find him?” Apparently, this time the old man has heard you. He looks up at you and frowns, his face marked by age. 'Ah, you want to see him too?“ he mumbles. 'I didn't understand what you wanted: you know, I'm a bit hard of hearing. You'll find him at the next crossroads, in the garden on the right. You'll see, he's a really nice bloke!” The old man takes a big gulp and then continues: 'What does everyone want to ask him today? Maybe he's doing something...' But you can no longer hear him, because you quickly walk away into the crowd so as not to waste any more time with this senile old man. Do you want to follow his directions (go to 320)? Or would you rather check out the nearby gaming halls? Go to 240.