D ¡Toma la espada sagrada de tu pueblo en el 586*
al 685 ??


685 Contra todo instinto, sientes tu camino reflejado a través del cristal, hasta que tus dedos finalmente tocan la empuñadura de una espada.685 Against all instinct, you feel your mirrored way through the crystal, until your fingers finally touch the hilt of a sword.
With excitement, you seize it and draw the Moon Sickle out of the moon sphere. Truly, you have seen through the mirror trick, Shadow Child!
Turn to B9!
B9 Unos ardientes destellos relampagueantes crepitan sobre la hoja sagrada, extendiéndose por tus brazos y envolviendo todo tu cuerpo. En la oleada de poder, aprietas los puños, echas la cabeza hacia atrás y levantas la Segadora Lunar.B9 Blazing flashes of lightning crackle over the holy blade, spreading over your arms and engulfing your whole body. In the rush of power, you clench your fists, throw back your head, and raise the Moon Sickle.
> ...this force... this power! Ugar and Kar. I feel you! <
Ugar and Kar are both with you at this moment. No, they are within you! You suddenly realize:
> I am Ke$ra... Child of the Heavens! <
Trembling with awe, you fall to your knees. The divine burden of responsibility suddenly resting on your being presses you to the very ground.
Write down the Moon Sickle of the Ke$ra (Weapon, Hit Bonus +2 ... +6 depending on the moon phase, see MOON CALENDAR in section 600). Special: Whenever you draw your holy sickle, you can use its abilities by adding 20 to the section number marked with a lightning bolt //.
Example: If you want to use the ability of the Moon Sickle and the section called for is 653//, read on with 673.
This also means, however, that at this moment you reveal yourself as the Ke$ra, which can be dangerous.
With the holy blade, you also can do the following in battle:
a) ...let the attack be automatically successful. litis costs you 1 KARMA point per COMBAT ROUND you want to use this gift.
b) ...let the attack be automatically successful and cause 1 additional point of RESISTANCE loss. This costs you 2 Karma points per COMBAT ROUND you want to use this gift.
Your DEXTERITY rises by 1 point!
Your VITALITY rises to Fit.
Also write down FATE POINT #9!
Return to the 4th chapter with section 626.
586 Durante varios minutos tanteas con la mano en el vacío. Justo cuando estás a punto de rendirte, tu mano de repente agarra la empuñadura de la misteriosa espada. Eufórico, sacas la hoja y eres recompensado con una visión que apenas puedes creer. ¡Estás sosteniendo la legendaria Segadora Lunar, el arma sagrada de los Ugarith!
¡Tu DESTREZA aumenta en 1 punto!
Anota la Segadora Lunar de Ugar (Arma, Bonus de Golpe +4, Especial: En combate, la hoja sagrada permite que tu ataque tenga éxito automáticamente, incluso si ya has tirado los dados. Esto te cuesta 1 punto de KARMA por RONDA DE COMBATE en la que uses este don).
Pasa al 626.
Aclarado esto, seguimos...GLOSARIO:
KEšRA [Kesra] • Ser sagrado. En los escritos religiosos se le denomina criatura de nacimiento divino, incluido el hijo o vengador de los Hermanos Divinos, que ejecuta su voluntad en el mundo.
626 Contemplas con orgullo la afilada hoja curva de la Segadora Lunar. Su mágico resplandor llena la habitación y, reflejado en el cristal, es tan brillante como el día. Los espejos vibran bajo el poder del glorioso metal, sus vibraciones aumentan constantemente hasta que uno tras otro se hacen añicos con un ruido ensordecedor.626 You gaze with pride at the sharply curved blade of the Moon Sickle. Its magical shimmer fills the room, and reflected in the glass, is as bright as day. The mirrors vibrate under the power of the glorious metal, their vibrations constantly increasing until one after the other they shatter with a deafening noise.
A few seconds later you are standing amidst a huge pile of gliltering shards —the spell has been broken. All the caves and passageways you have been moving through all this time were merely an accumulation of mirrors and illusions, created to determine the next wielder of the Moon Sickle!
Protruding from all the rubble you discover the sheath of the divine weapon. As you attach it to your belt, you admire its simple, perfect beauty.
Directly in front of you, the light from your lantern illuminates a stone arch spanning a passageway and supported by two stone pillars. Strange golden letters are engraved into the black stone:
"EMETh A lIIETh".
If you have the Pearl of Understanding, turn to 622.
If not, turn to 571.
622 Lees "Emeth a Meth" y murmuras la traducción una y otra vez: "Verdad y Muerte".622 You read "Emeth a Meth," and mumnur the translation again and again: "Truth and death."
For a long while you ponder these Skÿllic words. Beyond the portal you could perhaps find the answers you seek, but you might also find your end. Casting aside your doubts, you stride through the stone arch with determinación!
Turn to 629.
629 Acabas de cruzar el portal y has recorrido una corta distancia hacia el interior de la cueva cuando escuchas un sonido de raspado justo detrás de ti.629 You have just crossed the portal and travelled a short distance into the cave when you hear a scraping sound directly behind you.
> Damn, this had to happen! <
You leap back, but before you can reach it, the stone portal closes with muffled bang. You push against it with all your strength, but to no avail.
Turn to 637.
637 La cueva está bañada por una tenue penumbra, pero es lo bastante luminosa como para ahorrar un poco de aceite de lámpara. La grava fina cruje bajo tus pies. No importa lo suave que pises, cada paso se puede escuchar a lo largo de un largo camino. A tu alrededor, innumerables agujas de roca se elevan en caótica formación. Sus bordes son extrañamente romos, casi redondeados. El techo está en algún lugar muy por encima de ti, en la oscuridad.637 The cave is washed in a dim half-light, but it is bright enough for you to save some lamp oil. Fine gravel crunches beneath your feet. No matter how softly you tread, every step can be heard for a long way. All around you, countless needles of rock rise up in chaotic formation. Their edges are weirdly blunt, however, almost rounded. I he ceiling is somewhere up far above you in the darkness.
If you want to Ihe middle of the cave, turn to 564.
If you want to walk around the edge, turn to 606.
606 La pared de la cueva parece extrañamente pulida. Ha caminado casi un kilómetro cuando haces un terrible descubrimiento. Un esqueleto destrozado al que le falta el brazo derecho yace en el suelo entre algunos retazos de tela y cuero. Los huesos del brazo izquierdo sostienen un tomo. El grueso volumen está cerrado y parece intacto a los estragos del tiempo.606 The cave wall looks weirdly polished. You have walked nearly a mile when you make a terrible discovery. A smashed skeleton lacking its right arm lies on the ground between some scraps of cloth and leather. The bones of the left arm are clutching a tome. The thick volume is closed and looks untouched by the ravages of time.
If you want to open and study the book, turn to 652.
If you want to leave the dead in peace and search the middle of the cave, turn to 564.
652 Un tanto asqueado, levantas la mano esquelética y lentamente sacas el libro de debajo. Con gran expectación, lo abres y descubres que las letras bailan de manera confusa a lo largo de la página.652 Somewhat disgusted, you pick up the skeleton hand and slowly pull the book out from under it. With great expectation, you open it, only to find that the letters dance confusingly across the page.
The text must be magically encrypted. Even so, you can recognize in the last entry some signs that you discovered in similar form at the entrance to the cave: "EIIIJSTh KAII O IIIETh"'. |
If you have the Pearl of Understanding, turn to 591.
If not, turn to 604.
591 Con la ayuda de tu artefacto puedes leer la frase escrita. "Emeth kan o Meth: la verdad acaba con la muerte".591 With the help of your artefact you can read the sentence that has been written down. "Emeth kan o Meth —Truth ends with death."
Though you comprehend the words, you still cannot understand what is so very special about the sentence.
Turn to 604.
604 Crees que el libro podría estar lleno de mandatos o hechizos.604 You think the book could be filled with commands or spells.
The large tome is too heavy to take it with you, so you should make notes of your insights. You never know when something from this strange volume will be useful. Note any information you wish on the third page of your adventure sheet.
You have searched the perimeter of the cave thoroughly —there is no exit. You can only search its center.
Turn to 564.
564 En medio de la enorme cueva se alza una interesante formación rocosa, significativamente mayor que las demás. Brilla como si estuviera mojada. Al acercarte a la extraña roca, crees ver un movimiento. No se ha movido nada sobre o delante de la roca; ¡sino toda la formación rocosa misma!564 In the middle of the huge cave looms an interesting rock formation, significantly largor than the others. It glistens as if wet. As you approach the strange rock, you think you see a movement. Not something on or in front of the rock has moved; it is the entire rock formation itself!
Barely a stone's throw away, you stand frozen. You've never seen anything like this before. The rock is slowly rising as if alive!
Turn to 554.
554 La criatura de la roca abre lánguidamente sus brazos y piernas, como si llevara una eternidad sentada con las piernas cruzadas, esperándote sólo a ti. El coloso no está hecho de carne, piel y pelo, sino de granito, basalto y obsidiana. No es sangre lo que fluye por las venas visibles bajo su piel dura como una piedra: ¡es mercurio! Quienquiera que creara este monstruo entendía su diabólico oficio a la perfección.554 The creature in the rock languidly opens its arms and legs, as if it has been sitting cross-legged for an eternity, waiting only for you. The colossus is not made of flesh, skin and hair, but of granite, basalt and obsidian. It is not blood that flows in the veins visible beneath his rock-hard skin — it is quicksilver! Whoever created this monster understood his diabolica! craft.
Before you a powerful golem sits enthroned, like a figure from a tale of horror. His shape is vaguely human. Fist-sized diamonds glitter in his mouthless skull, resting where a mortal creature would normally have eyeballs.
For the first time, you trust the holy power of your new weapon and draw the Moon Sickle!
Turn to 653//!
673 Tan pronto como sacas la Segadora Lunar de su vaina y te sintonizas con su poder divino, un hermoso y divino brillo de polvo de estrellas llena la cueva.673 As soon as you have drawn the Moon Sickle from its sheath and become attuned to its divine power, a beautiful glitter of divine stardust fills the cave.
The golem looks up with curiosity and clenches his fists. On the back of his right hand, an Ugarith Symbol appears—the full moon in shining silver. You remember your hand shining in a similar way when you were on the sky disc a short while ago.
Then the golem waits, looking expectantly at his left hand. As it does, your holy blade lights up even brighter than before. A bright flash jumps from its edge to the golem's left hand. The sign of Kar, the golden sun, appears.
Then all is silence. The golem is waiting. Bul then, he smashes his fists against each other. Splinters rain down over the entire chamber.
With arms dangling, the guardian comes towards you. His fists, emblazoned with the cresta of both gods, load you to a powerful realization. The Moon Sickle contains more than the power of Ugar.
> Does Calderel know that? Probably not! <
You laugh at that thought as you await your weakened enemy of rock and stone.
Both of the golem's arms are paralyzed by the presence of the holy Moon Sickle. All attacks he makes with his arms suffer a penalty of 3! Write this down in the brackets in the next section.
Turn to C60!
C60 Esta criatura es un guardián. ¡Como tú! Y sabes que debe cumplir con su deber.C60 This creature is a guardian. As are you! And you know that it must fulfil its duty.
> If only I could explain my presence... ¡I wouldn't have had to come to this! <
Fascinated by the Golem's elegance, a grace that does not fit its rough shape and mass, you prepare for an unequal confrontation.
GOLEM, MAGICAL GUARDIAN
Attack 13 ( ) 15 ( )
Resistance 3 3 2
Defense 16
Combat Round OOOOOOOOOO (10)
To defeat the Golem, you must overcome its head's RESISTANCE! Before you can strike its head, however, yon must disable both arms.
Despite its mass, the Golem is incredibly quick and agile. He can thus attack twice per COMBAT ROUND! First with the left arm, then with the right.
Use the DEFENSE you have calculated equally for both attacks.
If you manage to defeat both arms, turn to C46.
At the start of the tenth COMBAT ROUND, turn immediately to C92.
If you survive the fight, turn to C65.
* * *C60 Esta criatura es un guardián. ¡Como tú! Y sabes que debe cumplir con su deber.
> Si tan sólo pudiera explicar mi presencia... ¡No habría tenido que llegar a esto! <
Fascinado por la elegancia del Gólem, una gracia que no se corresponde con su tosca forma y su masa, te preparas para un enfrentamiento desigual.
GOLEM, GUARDIÁN MÁGICO
¡Para derrotar al Gólem, debes superar la RESISTENCIA de su cabeza! Sin embargo, antes de poder golpear su cabeza, debes inutilizar ambos brazos.
A pesar de su masa, el Gólem es increíblemente rápido y ágil. ¡Por lo tanto puede atacar dos veces por RONDA DE COMBATE! Primero con el brazo izquierdo, luego con el derecho.
Usa la DEFENSA que has calculado por igual para ambos ataques.
Si logras derrotar a ambos brazos, pasa al C46.
Al comienzo de la décima RONDA DE COMBATE, pasa inmediatamente al C92.
Si sobrevives a la lucha, pasa al C65.
Nosotros: Ataque: 10 + (2 / 6) / Defensa: 15 / Vitalidad: En FormaSecuencia de Combate
El combate se desarrolla en varias rondas siguiendo las siguientes reglas:
1. ¡Tira los dados!
Si no tienes dados físicos, puedes usar una aplicación virtual o bien usa el libro abriéndolo por una página al azar y usando los dados que se muestran.
2. Determinar los Golpes Certeros.
Suma el dado junto al rayo y el Dado Base en el centro, a tu valor de ATAQUE. Si el resultado es igual o mayor que la DEFENSA de tu enemigo, lo has golpeado y por tanto reduces su RESISTENCIA en 1. Lo haces tachando un círculo O en la línea con el símbolo del corazón que representa los valores del enemigo (ver el ejemplo a continuación). Tacha de izquierda a derecha.
3. ¿Enemigo derrotado?
Si has podido reducir la RESISTENCIA de tu enemigo a 0 (todos los círculos tachados), ¡has ganado! Puedes continuar tu viaje con la sección indicada.
Si el enemigo aún está vivo, continúa con el paso 4.
4. Determinar los golpes del enemigo.
Suma el dado negro junto al escudo en la página abierta al azar y el Dado Base en el centro al valor de tu DEFENSA.
Si el resultado es igual o mayor que el ATAQUE de tu enemigo, has evitado un golpe. Si no, ¡tu VITALIDAD se reduce un nivel!
Si sobrevives al golpe, lo que significa que tu VITALIDAD aún no ha llegado a la fase de Muerto, ¡comienza de nuevo el siguiente turno de combate en el paso 1!
C46 De nuevo, clavas la Segadora Lunar en los músculos rocosos del Gólem. Sus brazos ahora se arrastran sin fuerzas por el suelo, pero el guardián mágico aún no está derrotado.C46 Again, you drive the Moon Sickle into the rock-like muscles of the Golem. Its arms now drag limply along the ground, but the magical guardian is not yet finished.
Suddenly, its facetted diamond eyes light up ominously. You feel the magical aura of the cave being drawn in and absorbed by them. The Golem's chest slowly rises as he closes his eyes. He is giving you a short reprieve.
If you want to strike the Golem again with the Moon Sickle, turn to C6.
If you have read the Mage’s Book and written down some notes, turn to C11.
If you want to wait to see what the Golem does, turn to C33.
C11 Recuerdas lo escrito en el arco frente a esta cueva y la entrada en el libro del mago, que encontraste aquí antes.C11 You remember the writing on the arch in front of this cave and the entry in the mage's book, which you found here earlier.
> Perhaps one of the Skyllian sentences will help to sooth the Golem? <
If you want to speak "EIIIETh A IIIETh", turn to C49.
If you want to say "EIIIETh KAII 0 IIIETh" turn to C75.
If you want to remain silent, turn to C33.
Aunque las 2 frases a elegir podrían funcionar, "Verdad acabará con Muerte" se podría interpretar como que la palabra verdad acabará como la palabra Muerte, Emet a Met.Según sostiene una leyenda, la incapacidad principal del golem era la incapacidad de hablar. Además, para hacerlo funcionar había que meterle un papel con una orden por la boca u otro orificio. Otra manera de hacerlo funcionar era inscribiendo como palabra sagrada alguno de los Nombres de Dios o bien la palabra Emet (אמת—"verdad" en hebreo).5
Al borrar la primera letra de Emet (alef) de su frente y quedar en ella solo met (מת—"muerto" en hebreo), el golem podía ser desactivado y volvía a ser una masa de barro inerte.
606 La pared de la cueva parece extrañamente pulida. Has caminado casi un kilómetro