The Caverns of Kalte

Joe Dever and Gary Chalk

131

You sense that these buttons are an ancient lock of some kind. If pressed in the correct order, they may reveal a secret compartment or chamber. But there is also the possibility that, if pressed in the wrong order, they may activate a trap.

If you wish to press the buttons, turn to 227.

If you do not wish to take the risk of setting off a trap, you can leave the temple by turning to 306.