Errata / The Jungle Of Horrors

 

08: The Jungle of Horrors

Pending

Fixed
(er)The Story So Far:gods -> Gods
(er)The Game Rules:ENDURANCE points fall to zero -> ENDURANCE points fall to zero or below
(er)Disciplines:add only 2 extra points to your COMBAT SKILL. -> add only 2 extra points to your COMBAT SKILL. (Psi-surge and Mindblast cannot be used simultaneously.)
(er)Disciplines:mastery of this skill -> that mastery of this skill
(er)Disciplines:your list -> your Weaponmastery Checklist [SO: and link to the Action Chart][Dewi Morgan, August 2008]
(er)Equipment [x3]:Kai monastery -> Kai Monastery
(er)Equipment:bow -> Bow [so: x9]
(er)Equipment:combat, therefore it is strongly -> combat; therefore it is strongly [LeRoy McSwain, Jan 2007]
(er)Equipment:arrow -> arrow [so: x7]
(er)Equipment:Weaponmastery with a -> Weaponmastery with
(er)Equipment:bow -> Bow [so: x9]
(er)Equipment:Weaponmastery with a bow -> Weaponmastery with Bow
(er)Equipment:additional Items -> additional items
(er)Rules for Combat:This process of combat continues until ENDURANCE points of either the enemy or Lone Wolf are reduced to zero, ... If the enemy is dead, Lone Wolf proceeds but with his ENDURANCE points reduced. -> This process of combat continues until the ENDURANCE points of either the enemy or Lone Wolf are reduced to zero or below, ... If the enemy is dead, Lone Wolf proceeds but with his ENDURANCE points possibly reduced.
(er)Rules for Combat:at which point the one with the zero score is declared dead. -> at which point that combatant is declared dead.
(er)1:Varnos harbour -> Varnos Harbour
(er)4, 5 [x2], 6, 36, 93 [x2], 95, 127, 161 [x2], 184, 195, 206 [x2], 208, 212 [x2], 246, 248, 272, 303, 305 [x2], 310, 324, 341:bow -> Bow
(er)4 [x4], 6, 28, 38, 39 [x2], 77, 125 [x2], 161, 162, 164 [s][x2], 182, 184 [x2], 196, 208 [x2], 209, 213, 215 [x2], 246 [x2], 303, 323, 324:arrow -> Arrow
(er)13, 58, 111, 139, 201, 276, 287, 288 [x2]:on to -> onto (REJECTED: 63 [opens on to]) (FIXED: 58 [climb onto]; 13, 287 [leap onto]; 111 [stumble onto]; 139 [slip it onto]; 201 [casting light onto]; 276 [thunders onto]; 288 [crash onto]; 288 [back onto])
(er)24:men, women and children -> men, women, and children [LeRoy McSwain, Jan 2007]
(er)24:at the front of this book [LOT: Delete this]
(er)24:It is impossible to continue along the track eastwards -> It is impossible to continue northwest along the track [according to the map, Syada lies to the northwest of Tharro] [LeRoy McSwain, Jan 2007]
[JB: Twisting tracks notwithstanding, perhaps "It is impossible to continue along the track northwards" is truer to the original.]
(er)25:each...are vibrating -> each...is vibrating [LeRoy McSwain, Jan 2007]
[JB: Fix it]
(er)33:feet first -> feet-first [??]
(er)55:river-bank -> river bank
(er)55:noticeboard -> notice board
(er)58:reaching the top just as the sun is sinking into a sea of scarlet mist that shrouds the eastern Danarg => western Danarg [LeRoy McSwain, Jan 2007: Unless of course the sun sets in the east on Magnamund]
[JB: This makes sense as-is.]
(er)65:agree a plan -> agree upon a plan [LeRoy McSwain, Jan 2007]
[JB: While several of you have said that if makes sense to you as it stands, I've never heard it put this way. Are we speaking the same language?]
(er)70, 174, 210, 217, 240:Kai lord -> Kai Lord
(er)78:gaj -> Gaj
(er)87, 117, 251, 304:silver bow -> Silver Bow
(er)89, 280, 299:a-piece -> apiece [JB: Fix it]
(er)100:well being -> well-being
(er)168:[so: Put listed items in Initial Caps rather than ALL CAPS.]
(er)168:A quiver holds -> A Quiver holds
(er)175:all the scuttling and slithering and other small noises => all the scuttling, slithering, and other small noises [LeRoy McSwain, Jan 2007]
(er)196, 210, 240:spreadeagled -> spread-eagled
(er)201:Tan-ash-oka -> Tan-ash-okja [as reported by Kobal2; okja means obey, oka would seems to mean "we" (i.e. the pluralised form of "ok", meaning "I/me")]
(er)201:Tan-ash-ok(j)a, -> Tan-ash-ok(j)a [remove superfluous comma; as reported by Kobal2 here.]
(er)204:building. Constructed -> building, and constructed [LeRoy McSwain, Jan 2007]
(er)214:[so: Introduce serial comma to weapon-type lists x2]
(er)229:north-western -> northwestern
(er)239:new-found -> newfound
(er)242:swop -> swap
(er)242:If you possess any of these Special Items and wish to swop it => eliminate the final 'it' because the antecedent 'any' does not necessarily refer to a single Item [LeRoy McSwain, Jan 2007]
[JB: I like "swap one of them".]
(er)255:Trost they lie -> Trost they lay [LeRoy McSwain, Jan 2007]
(er)262:says to Topham -> says: "To Topham". [LeRoy McSwain, Jan 2007]
(er)266, 297:north-west -> northwest
(er)304:your bow -> your Bow
(er)305:arrows -> Arrows
(er)334:crossbolt -> crossbow bolt
(er)Combat Rules Summary:This is when ENDURANCE points of either character fall to 0. -> This is when ENDURANCE points of either character falls to 0 or below.
(er)Combat Rules Summary:Kai Disciplines -> Magnakai Disciplines

Fixed (Not Errata)
(ne)Title:141-280 ) -> 141-280)
(er)13:If you win the combat in four rounds or less, turn to 79. If combat lasts five rounds or longer, turn to 158 -> If you win the first combat in four rounds or less, turn to 79. If the first combat lasts five rounds or longer, turn to 158 [jc: Maybe this is a solution to make this section more doable for players starting from this book. It also make sense, that as LW fight with first Vordak more than 4 turns, the second Vordak could have time to damage the ship's pressure tank ]
[JB: While this may make the book more within reach for beginners, I am loath to change it directly. I am much more comfortable with a suggestion in the footnote.]
[Added the following paragraph to the existing footnote: One potential solution to make this section more possible for newer players, or those with lower scores, would be to interpret the first option as: 'If you beat the first Vordak in four rounds or less, turn to 79.' In this case, the player would still need to survive five full rounds of combat, but as long as the first Vordak is defeated within four rounds, the second Vordak will not be able to complete its task.]
(ne)55:FERRY HOUSE LANDING [so: centre text]
(ft)60, 308:If you possess the Sommerswerd, [jfs: Turn to this number if you possess a magical weapon such as the Magic Spear, the Dagger of Vashna, or the Jewelled Mace. But do not apply the bonuses related to the Sommerswerd detailed in that section. Note: For consistency with "The Captives of Kaag", in which, you can combat a Helghast with the Jewelled Mace or the Dagger of Vashna (section 12 -> 330).] [You should also turn to this number if you possess the Dagger of Vashna, the Jewelled Mace, or the Magic Spear. (See The Captives of Kaag Section 12.)]
(ft)169:[LWC Newsletter Summer Special 1987: If you win the combat against the Vordak you are able to retrieve the Weapon and keep it noted on your Action Chart.]
(ne)236:freelances -> free-lances
(ft)308:You should not double any ENDURANCE point losses inflicted upon the Helghast if you are wielding the Dagger of Vashna, the Jewelled Mace, or the Magic Spear.
(ne)Errata:Remove superfluous 'Section' before each section number on the list.
(ne)Footnote (Section 112):If you wish to make a guess, you can go to the Numbered Sections List and choose your answer. If your first guess is incorrect, go to Section 269. The correct section will have a footnote confirming that you've answered the riddle correctly. -> If you decide to make a guess, the section corresponding to the correct answer will have a footnote confirming that it is indeed correct.
(ne)Footnote (Section 126):If you wish to make a guess, you can go to the Numbered Sections List and choose your answer. If your first guess is incorrect, go to Section 141. The correct section will have a footnote confirming that you've answered the riddle correctly. -> If you decide to make a guess, the section corresponding to the correct answer will have a footnote confirming that it is indeed correct.
(ne)Footnote (Section 141):If you wish to make a guess, you can go to the Numbered Sections List and choose your answer. If your first guess is incorrect, go to Section 338. The correct section will have a footnote confirming that you've answered the riddle correctly. -> If you decide to make a guess, the section corresponding to the correct answer will have a footnote confirming that it is indeed correct.
(ne)Footnote (Section 338):If you wish to make a guess, go to the Numbered Sections List and choose your answer. If your first guess is incorrect, go to Section 133. The correct section will have a footnote confirming that you've answered the riddle correctly. -> If you decide to make a guess, the section corresponding to the correct answer will have a footnote confirming that it is indeed correct.
(ne)Errata:each Item -> each item

Rejected
(er)8, 30, 287, 308:sun-sword -> Sun-sword
(ne)55:[so: Should the CAPS be small caps?] <signpost>
(ft)74:[Jan Charvát: Maybe you may use the CS bonus from Silver Helm there, as it would be "magical effect" rather than physical. Maybe also there can be used Grey Crystal Ring (with +3 CS - compared to the book 11) Also, it is uncertain, why LW have to reduce his CS to 15, rather than to his basic CS]
[JB: This is too speculative for my taste.]
(er)135:south quarter -> South Quarter
(er)165:shock wave -> shockwave
(er)336:closer. 'Leave -> closer, 'Leave [LeRoy McSwain, Jan 2007]
[so: I think the period is better here than a comma, so I'd prefer to leave as-is.]

Errata